Bleeding the Freemium players
So this far into the Free-2-Play adventures it’s plain to all that there are frequently some tactics used to help customers part with their recently purchased coins/cash/tokens/crowns/points. However most companies seem to have some morals and don’t kick the arse out of it too much with the occasional item once every 3 to 6 months.
Additionally it is frequently some cosmetic item/armour or a new/unique horse.
However so far SOEs plan seems to be different, by making weapons unlockable with station cash many people see it as a “Win Button” approach and I have to say to a degree it sometimes feels like it. At this point I’d much rather a subscription game than the half and half model, which to be honest feels greedy.
However what appears to be happening at the moment is that SOE announce and release a new weapon, which once players have their hands on it turns out to be highly overpowered.
Once word of this gets into the mainstream player base there is a rush as everyone spends their Station Cash on the new Flavour of the week/month weapon, normally trying to get in on the action before SOE take a nerf-bat to it.
Of course the outcome is that SOE announce that it will be de-buffed in some way in the next patch, but not the worry as here is a brand new overpowered weapon to make up for it, just spend another 700 station cash and you can be a kill-whore like your friends.
As you can see the problem is due to two man factors:
- No testing server has been given but I hear it’s coming soon, lets hope they listen to feedback rather than ignoring it as they mostly did with Beta.
- The internal playtest/balancing is being done by SOE isn’t picking up any problems with these weapons. Now concerning that may of the devs claim to be life-long Planetside players, why aren’t they flagging these overpowered items before they hit the live servers?
All of this ultimately makes me believe this continual delivery of game wrecking functionality is being purely driven by SOE as part of their strategy to milk the players for as much as possible.Bit of a shame really.
Perhaps it’s just me, perhaps I’m that tied up with this game more than other F2P titles that I have most likely missed it happening to this extent elsewhere.
What are your experiences?