After discovering that Dok (once an original poster here) was going to try out Neverwinter Nights last night, I fired up Steam and grabbed the launcher, thinking that I could download it in preparation and join him as I’d be interested in trying the game out.
Now in terms of MMO’s, ignoring all game mechanics and graphics, there is one thing that truly pisses me off, that is launchers that won’t let you download the game without signing into the client.
It was a problem that bugged me in the days of subscription but it removed the need to have logon functionality built into the game client, but in this modern day Free2Play Utopia why in the world doesn’t your game download from the start?
Of course this was further hampered by the fact all the old Cryptic/Perfect World accounts are now pointing at the ArcGames website. The Arc games website is completely useless in giving any helpful information about how to reset an old account. The help FAQ was more concerned about telling me how to ensure I bought something.
After a few attempts on logging on I attempted a password reset only to find that none of my email addresses could be found on the system.
OK, so I’ll just roll a new account, only I can’t use my usual account name as it’s already in use 😐
After trying to regain my account for over an hour, combined with the fact the game doesn’t download automatically, I gave up on the whole idea and deleted it.
Woo Yay Hoopla!
Today is officially the last day of Blaugust and despite some troubles in the middle of the month it has not been half as bad as I thought it was going to be. Well done to all those who took part no matter how far you got into the event the mere accepting of such a challenge is quite an achievement when you aren’t in the habit of posting each day and I know some bloggers were getting back on the saddle after quite some time, so an extra Bravo! for you folks too.
A final thanks to Belghast for running the event despite having a tonne of other things sapping his time too.
So in memory of the last 31 days I thought that it would be nice to write up some thoughts in the form of questions, feel free to use them if you want.
What is the biggest thing you will take way from Blaugust?
I think the experience has been quite educational for me as writing a post in a day isn’t something that I excelled at.
The event has at the very least given me a taste of how I could make smaller and more frequent posts on my blog, which was one of the main focuses for me tackling the challenge.
From this I hope to improve on my “time-to-publish” so I can push out content with less of a struggle and ultimately feel more confident, independent of the subjects I choose to blog about.
What was the biggest challenge you faced? (if any)
Biting the bullet and posting after only proof reading my post once or twice, usually I would mull over the contents, the tone, the images. Until the post either got modified or was left to rot in the drafts folder.
This was the best thing for me as I felt there wasn’t a great deal of wasted effort which is a bonus as sometime my dyslexia gets the better of me.
I had a busy time in the middle of the month and despite preparing some of writing before hand the time wasn’t enjoyable and it would have been a natural break for me if I was keeping my own schedule.
Would I do it again?
Possibly, a big fact will be if I feel that challenge is achievable. On the face of it 31 posts doesn’t sound like a huge number but considering that my post count for last year only totalled 21, it’s been rather eye opening that’s for certain.
A bonus was that I’ve also discovered a stack of new bloggers who have all suffered tackled the event themselves. All of whom have been added to my RSS reader and blogroll (Hopefully).
Rewind to the era of full subscription model and you got unfettered access to the game and aside from the monthly cost your only other expensive were the initial purchase of the original game and any expansions.
Each Free to play MMO calls their pseudo subscription models something different such as VIP, Premium, Membership, gold status or patron, I wanted to take a look at what is really being offered.
Bang for your buck
This is a work in progress please treat it as such, however I’m keen to collect any information that players of these games would like to add, please leave a comment on this post or you can comment on the spreadsheet.
I’ve played a number of MMOs as both a subscriber and a f2p-subscriber, So it’s interesting to look at what that subscription really grants to you the player? Are the perks the same across the board?
After my initial analysis it’s clear to see that the packages offered vary quite wildly some including:
- Recurring reward of cash shop money
- Priority Queuing (server and PVP)
- others grant you full customer service functions
- Unlocks of different races or classes
- In-game store discounts
- More action bars & bag space
- Not forgetting one of the biggest incentives increases in Experience and Currency rewards
The rewards are weighted against the game they apply to, a boost to currencies being a strong favourite because who doesn’t want more money right?
There are discounts for purchasing longer periods but the generally most of the games aim place the perk in the range of between $9.99 and $14.99 price range for a month subscription, which is comparable with the previous subscription costs.
Some exceptions to this are games like Aion or Firefall where you have to purchase the monthly sub in game via the cash shop and the other is SOE who changed there model to one called All-Access which offers bonuses across all their games, a nice perks if you play more than one of their titles.
I tried to compile a list of what perks subscription models offer, this is often tricky as games don’t always tell you everything that is included off the bat.
If you spot a glaring omissions or mistakes then please let me know and I’ll update my data.
You can browse to the file here:
or comment here