Browse Year: 2017

Ruiner Hob Combo

I was torn between spending cash on Destiny 2 or grabbing some indie titles that I had my eye on. I know there are some folks I follow who are looking forward to Des2 but my clan mates seem to be on the fence about playing at launch. I was in two minds as I’d not played the first game but enjoyed watching a number of streamers airing their gameplay.

After doing a twitter litmus test, it seemed a number if folks weren’t planning on getting the game immediately at launch, this cemented my decision that I should opt for the indie titles.
Besides, the indie titles are out now instead of Des2 which isn’t out for almost a month.


Ruiner

The first title I bought is one that I’d not been tracking but on seeing the artwork, theme and mechanics, I found it rather appealing. With a violent Cyberpunk aesthetic, Ruiner is a isometric twin-stick shooter, that has more of an RPG feel to it rather than the run and gun approach of legacy games like Alien Breed.

The game slowly introduces an ability system which grants you additional functionality to overcome the waves of adversaries, these range from shields to timing down time. The abilities are good but don’t leave you feeling too overpowered against the mob, they can give you the edge.

I am only about 3 hours into the game, but I have to admit the game feels rewarding, there are some fun side-quests and your main contact is named “The Girl”, who is fond of using ascii emojis in all communcations.
?(´?`)/


HobThe second game I purchased was HOB, which is the 3rd title from studio Runic Games (of Torchlight fame) and a game I have been keeping my eye on for ages.
Rather than going down the isometric dungeon crawler path again, HOB is more of an exploration game of action and puzzles. With this in mind the first thing that strikes you about the game is the artwork, again Runic have produced a fantatsic looking environment that is really vibrant.
The second thing you will notice is that game attempts to direct you without using text and words, this can leave you at loss what you can and cannot interact with but if you keep exploring you will progress.

The game has some scenes were the game seems to go into a 2D platformer side view only the game retains depth so you can use it when required, This reminded me of accessing hidden areas and puzzles in the game Blade Kitten.

To cap all of this off the Runic Team has returned to Matt Uelmen to create a fantastic soundtrack for their new masterpiece.

I’m only a handful of hours into the game but I’m enjoying it so much.

BPPV and I

After getting a head-cold from co-worker I awoke one morning shortly afterwards and was barely able to stand due to dizziness. Benign Paroxysmal Positional Vertigo (BPPV) usually affects persons over 50, but its seems that once you’ve had it you are more likely to get it again. For me this is at least the third time, possibly fourth time that I have been afflicted with intense dizziness and nausea.

It’s thought that small debris/calcium often referred to as crystals enter unexpected parts of the ear causing it to send the wrong information to your brain that you are still moving when you are not. It’s OK though as without treatment it often clears up after several weeks or months.

In order to treat BPPV there are a two main methods “Epley Manoeuvre” and the “Brandt-Daroff exercises”, both of these aim to help to move the debris into a place that doesn’t cause vertigo any longer. So far I haven’t had much joy with the Brandt-Daroff exercises, I’m continuing to take Cinnarizine daily to help me feel more normal, but frankly I’d rather the blasted thing was gone.

As I’m not able to drive at the moment so I’ve not been able to commute to work, but thankfully I have been able to work from home on my Laptop, which I am rather grateful for as not having something to focus on during the weekdays would drive me up the wall. Having me around in the daytime is certainly getting to Munki and impacting her daily routines. Some days I don’t feel the effects too much and wonder if things are getting better, usually to contrast a good day is followed by an awful day where I struggle to sit upgrade for any extended period of time.

Fingers crossed the exercises help to get rid of this soon.

Wizard 101ing again

Little Troll has started playing Wizard 101, he has played it before but with a toon on my account, but this time he has his own account and seems to be more engaged than previsouly. In all honestly it’s nice to have a break from all that Minecraft chat.

If you haven’t played Wizard 101 the game is focused around quests and magic. Battles are resolved via card, players build up a deck of spells in the form of cards

KingsIsle have positioned their 101 games (Wizard/Pirate) as one of the front runners when it comes to Child friendly Multiplayer Online games. All forename & surnames have to be fabricated from three lists, 1 for forename and 2 for surname. Dependant on the age of the user the chat is filtered accordingly, and the user maybe limited to only using predefined phrases that are accessible via an in-game menu.

With games such as Roblox are drawing in large number of players, many of which are young children, for me the ability to ensure the safety of my child is naturally paramount. I tried out Roblox as LT was asking about playing it, however my very first experience of the game on logging in was some character dancing infront of the spawning location with a username that wasn’t, in my opinion, very savoury.

As I’ve been digging around in my account settings and history, I was interesting to see that Munki and I set our accounts up when Little Troll was about 1 month old.
Most likely looking for no time consuming things to do in the periods when he was asleep 😀


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