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	<title>Welshtroll &#187; endgame</title>
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		<title>Achievement End Game</title>
		<link>http://welshtroll.co.uk/2008/12/05/achievement-end-game/</link>
		<comments>http://welshtroll.co.uk/2008/12/05/achievement-end-game/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 21:32:50 +0000</pubDate>
		<dc:creator>welshtroll</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[endgame]]></category>

		<guid isPermaLink="false">http://welshtroll.co.uk/?p=494</guid>
		<description><![CDATA[Leala Turkey over at EpicDolls]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-500" style="margin: 5px;" title="goldmedal" src="http://welshtroll.co.uk/wp-content/uploads/2008/12/040509goldmedal-150x150.jpg" alt="" width="150" height="150" />Leala Turkey over at <a href="http://epicdolls.com/" target="_blank">EpicDolls</a> raised a very interesting question in their latest <a href="http://www.virginworlds.com/podcast.php?show=31&amp;ep=57" target="_blank">podcast</a>, are achievements the new endgame hardcore?</p>
<p>I remember when the <a href="http://spreadsheets.google.com/pub?key=pd4FMvVWA1zUieAf_hwXCSA" target="_blank">Planetside merits</a> arrived and how they cause sudden shift in the games dynamic. In other games, it may not be such a bad thing, but in a PvP based game it caused terrible problem when you&#8217;d find yourself in a team with mostly supporting powers and very little fire power</p>
<p>I think that modern MMOs introduce these types of schemes as a type of end game content, things to do with your character in-between other endgame content. I&#8217;ve recently undertaking some tricky and grindy tasks in <a href="http://cit.cohtitan.com/character/98813" target="_blank">City of Villains</a> to gain more badges, alot of them need certain enemies killed other need time spent  in certain areas.</p>
<p>Many will argue that achievements are a complete waste of time, but as introductions into games like EVE, WOW, Guild Wars and Warhammer&#8217;s Tome of Knowledge have proved they are becoming a stable part to any online game.</p>
<p>The introduction of more achievements with each release ensures you pick up that top level character once in a while.</p>
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