Euro Truck Simulator 2 was released in January 2013 and for a 4 year old game it’s really still got some stamina, the game has recently received another large DLC that expand the size of the world map in the form of major French cities and some work around the linking roads.
I’ve always been impressed by how much the company SCS are still supporting this title and it goes to show that the longevity of a game isn’t solely dictated by size of the studio or company, but the fan base and a product that is enjoyable. Not something you are likely to see from the likes of Call of Duty, where each year brings something new, quicker or fancier to collect the FPS’ers annual tithe.
I think this dedication is also reflected in the recent Steam Awards where the title walked away with two awards, one for “I Thought This Game Was Cool Before It Won An Award” and the community award “Sit Back and Relax”.
I’ve recently had chance to take part in the Grand Gift Delivery 2016 – Holiday delivery event, which was to Drive 10 christmas themed loads to different cities in Europe, it was a great laugh and I ended up unlocking some new areas and routes I’d not taken before. This all helps to feed into my map completion activities, which drops with each new map DLC released.
Some play the game with a keyboard and mouse as I did when starting out, but now I use my wired XBox 360 controller for much of the driving related tasks, swapping back to the mouse+keyboard when using the interfaces or to use a function I haven’t mapped. I don’t have much desk space so as much as the idea of a steering wheel is nice it really isn’t practical, below is the mapping I use, in case you fancy giving it a whirl.
I have entered into the rabbit hole once again with the alternate reality game (ARG) The Black Watchmen.
I along with many others first encountered The Black Watchmen as part of The Secret World MMO launch ARG event, I wear my Black Watchmen hoodie in game at every opportunity.
This ARG was designed by Alice and Smith it was spun off to be independent from TSW and kickstarted into it’s own entity, giving it a more permanent feel and a very expanded world, now with three DLC released and a strong online community the game continues to grow in strength.
Unlike titles like Orwell the game doesn’t confine itself to the software that is being used, it expects you to jump out and navigate to and interact with websites, trawl over the clues and data.
I will give you a warning that the game features images, videos and topics that may be mature in nature, such as violence, gore, blood, and other grotesque themes.
The game has 50% off in the Steam sale that runs out tomorrow, so if you fancy giving it a go then act fast.
The year is 2017 and you have been successfully selected to become an investigator surveying the online presence of the denizens of The Nation, monitoring their electronic communications, files and interactions. Using the latest tool in the government’s arsenal ORWELL, you are thrown into the thick of things after an explosion occurs in the Nation’s Capitol.
Over the past four weeks I have had the pleasure of consuming the episodic game Orwell by Surprise Attack Games, I have found myself eagerly awaiting the weekly email summoning me into action. Slowly watching the story unfold has made me both excited and anxious, in equal measure, I think having the episodes ready for a weekly release was very nicely timed, it built the suspense but didn’t keep you waiting too long like some other episode driven games.
I really enjoyed playing this game and found that there was a good amount of flavour information that gave you a more detailed understanding of the world in which you inhabit. The characters had good feeling of depth and I found that I could empathise with their feelings and actions. I won’t hide the fact that the game has a linear direction, which isn’t unexpected due to type of game, however the choices that you make along in all episodes the way have ramifications on short and long term events.
This futuristic game hints that the passing of a government “Safety Bill” has resulted in the lowest levels of violent crime, but it also poses the questions “How much is too much?” and of course “At what cost”. Sadly the themes in the game are now a reality of the real world we inhabit, with the Investigatory Powers Act a looming reality that includes mass surveillance in the UK, of course in the name of safety. Orwell does a very good job at illustrating how such a system can be implemented and utilised to be the point of being intrusive, disruptive or in some cases deadly.
The game also highlights how opinions/messages posted in the public domain (social media) can be misconstrued and used against a person.
Give it a go
If you are interested in I would encourage you to try out the first episode http://orwellgame.com/ for free, be advised that the first episode acts like a tutorial inpart so can feel like you are being handheld.