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Atomic City Adventures

Posted in Gaming

I recently picked up Atomic City Adventures : Case of the Black Dragon and have enjoyed it immensely. The game is the work of Dusty Monk, a former Ensemble devloper who created Windstorm Studios to develop his ideas for a game.

I tweeted that the game reminded me of G-Police and as I played through the remainder of the title I feel that my original observations weren’t far off the mark but an added mixture of Vehicle and Ground combat the game has alot to offer.
The level designs are well thought out and embrace the “Retro-Futuristic” world that has been crafted, giving the game a wonderful original yet familar feel to it, the future world of tomorrow.

Telling a story

The backbone to a good game is the plot, ACA certainly drives a feeling of needing to know more, to find out what occurs next. The story is easily understood while remaining engaging and interesting. Many titles that I would consider in the same market area as ACA lack any real depth or story, meaning picking out titles that engage us gamers is a tough task., often with games sacrificing a decent plot for some extra fluff, achievements or graphics.

The game is further enhanced by the music score, good at marrying the musical tempo with the task at hand. The music is fresh and perfect for the games setting.

 

I hope that we see more titles in this series, or perhaps a bigger game with expansions.

Playability 3 | Graphics 2 | Audio 3 | Longevity 2 | Originality 5
Total 15 out of 25

So, if you are looking for a game to entertain and engage you, while you wait out the time between raids or your skills training, then you could do alot worse than picking up this title.
http://impulsedriven.com/atomiccityadventur