Somewhere : the child of CYOA & ARG

I enjoy narrative stories, stories that make you think, that make you doubt your choices, that make you concerned and worried that you may have made the wrong decision. This enjoyment of course originates with the countless Choose your own Adventure books that I enjoyed growing up, I would often spend evenings being a spy, or a traveller among the stars, but mostly it was attempting to avoid a grizzly death.

At the end of 2017 I had the pleasure of playing the test version of an interactive game, the game is called SomeWhere and it’s kind of a mixture of Choose your own Adventure and an Alternate Reality Game, it takes place in in real time, but with an added twist that you get notifications on your Smart Device, some instantly during conversation, some later usually waiting for an event to conclude.

I have to be frank I wasn’t sure how engaging I would find the game but I was gripped almost immediately, keen to get another update to see how things had played out, the limited test version of the game left me wanting to learn more, I guess that I need to wait until the game launches fully. Then “Take my Money!”

 

The game is being developed by Norseman Interactive and uses the well loved tool used for Interactive stories Twinery, although the screenshots posted indicate the sheer number of routes and options the game will allow you to take. It’s far bigger than any twine game I’ve ever written. Nice feature about using Twinery is that the game doesn’t actually need an internet connection in order to notify you of updates,as it is all scripted into the game.

There is also a nice feature that allow you to explore all avenues of the game, you can track your steps back and make another choice ( yes like holding open that page in your Choose your own adventure books in case you died on page 172.

On Android the Beta Version of the game can be found here : https://play.google.com/store/apps/details?id=com.tanuki.somewhere&hl=en

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