Peaking at D4

Interesting Reddit conversations around a Blizzard Survey that was sent out in German for Diablo 4, PCGamesN have a good post that summarizes the translated details from Reddit.

Given how I only just touched on Battle Passes in my The FOMO carrot post there is a clear steer in that direction for D4. Admittedly these surveys are sent to judge player opinion on pricing and bundled content in the case of different versions of the game they are proposing.

While I have no big problem with versions giving early access, I can imagine that if you are a player that seeks out Server Firsts or leader board  rankings, 7 days head start over the bulk of other players will be a must.

However when it comes to the other things on that list they are likely baked into the game model already so we can expect them in the final release.

Platinum

An in-game currency for cosmetics  I wonder if it will have a daily outfit rotation to truly mimic the Fortnite model or be more of a static shop?
Time limited store items may encourage folks to spend Platinum more freely, harness that FOMO power once again. Real world Seasonal event items also play into this with outfits, pets, mounts, transmogs and dyes.

Battle Pass

Battle pass being bound to seasons looks like it could be the model that D4 delivers if this survey text is to be believed. Originally seen in free to play titles , it has now crept into games that have an Upfront game cost too, this falls in line with their Call of Duty approach.

If there wasn’t already enough reasons to be disappointed with Activision Blizzard, not even mentioning Immortal. Unless something changes I may have to think long and hard if I want to even entertain playing the game.