Memorable gaming moments Part 3

Welcome to part three of the Memorable gaming moments, we are now fully immersed in PC gaming.

7 ) We are kicking off todays trip down memory lane with the single player space simulator Tachyon : The Fringe, there were many space sim games over the years but for me this was the one that delivered all the elements that I wanted, intuitive space combat with a variety of ships to kit out and fly, an enjoyable but storyline that sees you choosing sides in a giant space conflict.
All of this from a rather small developer, it was a treat to play and Dok and I spent countless hours discussing the game and tactics.

But for the two big draws to buying Tachyon were:

  • the first was that the main character Jake is voiced by Bruce Cambell
  • the second was that the ships allowed for sliding which being a Babylon 5 fan was an instant attraction (for reference this is when you can maintain the direction and velocity of travel while being able to alter the direction the ship was facing).


8 ) Final one for this post is Medal of Honor: Allied Assault, released in 2002 the game delivered an amazing single player campaign, but also gave me my first proper experience with online gaming.

The single player narrative for me was a wonderful glimpse into the use of more action focused games for story telling but with Steven Spielberg on the writing team it’s no real surprise. I think the thing that struck me most about the game was that it jumped between locations and environments, giving you different environments to handle and deal with.

There were moments when you were taking part in street battles, attempting to take out sniper nests before they targeted you or avoid enemy tanks as infantry. The game used AI to control allied troops that would fight around you giving things a more immersive feel.

The multiplayer was fast and frantic, there was a variety of weaponry and the maps were lifted from game locations, some later mods added artillery fire or animated tanks that would periodically fire at known camping locations to allow the games to flow alot better.

You can read Part 1 and Part 2 in this series.

Unobtainable Highs

MoH airborneAsk any gamer and they will have favourite title in their gaming history that defines the benchmarks that we apply to each and every game we play. Whether is was in a MMO or just a standard console game, these experiences weave a complex matrix of “ideal” qualities that us gamers tend to seek out in each new game.

It is this normally jaded hindsight that determines how we each evaluate and judge a game.

For example I recently completed the campaign mode on Medal Of Honor Airborne, I really enjoyed the MoH titles before so was quite looking forward to playing this.
There are some wonderful scenes and missions,but I was quite shocked when I finished it in a few sittings.

Once completed I instantly begin to evaluate and comapre it to the original game and to more recent games like Battlefield and Call of Duty.

I’m not a tester or reviewer so I get to cherry-pick only those games I’ve a high chance of enjoying anyway, but many fall short. The first thing that struck me was the duration of the game, I managed to complete it in under 8 hours, which was considerably shorter than the original title. This is a feeling that I got in Call of Duty 4 and thats a big reason for me avoiding COD 5 at this time. One recent exception to the rule was Rainbow Six Vegas which I played last year, that delivered a sizeable chunk of campaign mode game play that wasn’t over in the blink of an eye.

Sadly it seems alot of recent games fall to capture my attention or provide enough enjoyment, well at least for it to match up to my seemingly inflated expectations.